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Starting with ISSUE 24:

  • We uncover the story of MicroProse - publisher responsible for Sid Meier's games including Colonization, Civilization, Pirates! and Gettysburg! MicroProse have released countless epic simulation and strategy hits through the years such as Formula One Grand Prix, Fields of Glory, F-19 Stealth Fighter and even Rollercoaster Tycoon. From the company's humble beginnings during the Kennedy Approach era, we divulge the inside story straight from the people who worked there, including special guests and MicroProse luminaries Bruce Shelley and Jeff Briggs! This one is not to be missed for computer and games fans the world over.
  • Tech company histories. This month we get the low-down on Be Inc.'s BeOS operating system and the BeBox computer workstation.
  • We interview Dan Clapson. With a varied career in TV, journalism and programming, Dan worked on hit TV shows like The Net, Bad Influence and Going Live! He's coded awesome movie tie-in games like Back To The Future II, worked with LEGO, and also on huge game franchises including Star Wars and Pirates Of The Caribbean.
  • Exclusive Urb-X Warriors Spectrum Next game preview. Pixel Addict goes behind-the-scenes to test out an early build of the new project by Tony Warriner (developer of Beneath A Steel Sky, Broken Sword) and Stoo Cambridge (pixel artist for Sensible World Of Soccer, Cannon Fodder).
  • Why loading from cassette tape feels better!
  • Read about rare vintage hardware; the Sega SC-3000 computer.
  • A guide to customising and modding Windows 95, as well as some top tips to get the best from an ageing OS.
  • Classic DOS PC gaming: the story of John Romero and John Carmack's hit game Commander Keen, including tales of the game's development.
  • Interview with Fullset about their latest NeoGeo game release named Project Neon.
  • Developer interview with Arnaud Storq and latest preview screenshots of his work on Sonic GX for Amstrad Plus computers and the GX4000 console.
  • The recent ZX Spectrum game Jet Set Steamboat Willie has an unusual theme, we speak to creator Dave Sloan to find out more about how the concept started and how the game was developed.
  • Book reviews: Run 'N' Gun: A History Of On-Foot Shooters and 8-Bit Stories: Home Computing In 1980's Britain.
  • Halloween computing nightmares! Ever had a machine crash at the worst time possible? Readers let us know their gaming and tech horror stories!
  • Modern retro game reviews: The Karate Kid: Street Rumble and Aero The Acro-Bat.
  • Regulars such as News, Covermount Classic, Alex Trowers of Bullfrog, vintage toy collectables (Thundercats' Lion-O and Snarf) and Homebrew Heroes games section.
  • Plus lots lots more..!

ISSUE 24 - AVAILABLE FOR PRE-ORDER, SHIPPING FROM 17TH OCTOBER 2024 ONWARDS

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